Section 03 · 3 pieces
Worlds that never close
A persistent world has no natural end and therefore no natural price. Everything about how these games are run, paid for and eventually shut down follows from that one fact.
- 01Worlds that never close, and the rent on themA persistent world is a running cost with no natural end, which is the single fact that shapes every business model around it.
- 02The server economyVirtual economies have inflation, sinks and faucets, and studios employ economists to manage them.
- 03What happens when it shutsA sunset announcement, a final day, and a world that cannot be archived because it only existed as a running process.
Every piece on the site, in one list: Everything, listed.