Why the portal model died with it

Flash portals were a distribution infrastructure, not just a website — and the native web never rebuilt one.
The aggregator as engine
Newgrounds, Miniclip, Kongregate, and Armor Games were not curators in any editorial sense. They were runtime-compatible repositories: a developer uploaded a SWF file, the portal embedded it, and the game ran identically for every visitor because Flash was a consistent, sandboxed bytecode interpreter everywhere. The cost of distribution was essentially zero on both sides.
That uniformity was structural. Adobe's plugin enforced a single execution environment across Windows, Mac, and Linux, which meant a game built by one person in an afternoon was one upload away from an audience of millions. The portals monetised the audience — display advertising, some early virtual currency — not the individual title. Volume was the product.
When Adobe ended Flash support on 31 December 2020, that runtime uniformity collapsed. Canvas, WebGL, and WebAssembly are browser-native, but they are not a single packaged format a developer drops into a submission field. The technical overhead of hosting a thousand small games in the native stack is categorically higher.
A WebGL build for one portal requires integration work; a WebAssembly binary is not self-describing in the way a SWF was.
What replaced it (and what did not)

Nothing in the browser-native world reproduced the portal model at scale. Steam absorbed indie developers with larger budgets; the mobile app stores absorbed the casual market; itch.io captured a fragment of the experimental end. Kongregate itself pivoted sharply toward mobile publishing, eventually shutting its web-game portal in 2022. Newgrounds survived by narrowing — animation and music alongside games — and by running the open-source Ruffle emulator to preserve its own archive.
The economics completed the argument. Display advertising, the revenue model that made free aggregation viable, collapsed in CPM value across the 2010s as inventory ballooned and programmatic buying depressed rates. Portals that depended on page-view volume found the margin disappearing before Flash did. The plugin's death simply removed any incentive to rebuild.
The portal model was the product of one specific conjunction: a universal runtime, a lucrative display-ad market, and a broadband rollout that made streaming small executables practical. All three conditions expired, not simultaneously but close enough that nothing filled the space.

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